A true classic, this game (or its variants) features in every session. In its base form, all players start off with 20 lives, no respawns and no teaming up. Once a player dies, they return back to the car park. The game usually lasts 10 minutes but is sometimes extended to 15 if the time allows. The winner is determined by whoever is the last player standing at the end of the game. However, this is very rare so 99.99% of the time the winner is the player with the highest score in that game. To calculate the score the hits, kills and lives are added up. So if you hid all game and came back with full HP but didn’t fire a single round, your score would be 20 and would have very little chance of winning. The current high score for this game is over 90 but a normal winning score would be around 40 or 50. There are 3 ways this game is started:
- Staggered start – this is the traditional method and is no longer used. Each player is sent out one by one, usually with about 10 seconds gap. This allows each player to gain cover but has the unfortunate downside of allowing earlier players to spawn camp.
- Chaos start – this style is very rarely used as it can be unfair. At the end of the free for all brief, the Marshall will shout “the game starts in 3,2,1” and then instantly start the game with their ref gun, meaning all players can shoot from the start. Most players will run but some will stay and try and get as many hits as possible before taking cover. This can be a risky strategy as that player will rarely be the only one to think of it, so you will get 2 or more players taking a lot of lives away from each other at the beginning of the game, reducing their chances of winning.
- Delayed start – this is now the most common method of starting the game. The Marshall will start the game but no one will be allowed to shoot until the whistle is blown, which is usually after around 20 seconds. The main downside to this is that in almost every group, there will always be a few players who decide they don’t need to wait for the whistle and will just shoot whenever they feel like it. This can often cause confusion and cause everyone else to begin firing and be impossible to determine who broke the rule in the first place.
8/10 – Challenging game mode, great to play as it’s the only mode where you can’t rely on a teammate.